It waited for every chunk in flight, and a connection the server held back (after killed coordinators left sessions open) waits up to the 10-minute reply timeout: it never seemed to stop. It now waits at most 15 s, then closes all connections, busy ones too; the greeting and login time out after 30 s. And run() ends with terminate(), as edge:node does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
86 lines
2.4 KiB
TypeScript
86 lines
2.4 KiB
TypeScript
import env from '#start/env'
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import logger from '@adonisjs/core/services/logger'
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import coordinatorConfig from '#config/coordinator'
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import { XoverClient } from '#lib/nntp/index'
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/**
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* The coordinator's header connections (REBUILD.md, decision e: workers
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* have no NNTP account). At most NNTP_CONNECTIONS, reused; a connection
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* that failed is closed and replaced on the next use.
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*/
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class NntpPool {
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private idle: XoverClient[] = []
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private busy = new Set<XoverClient>()
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private open = 0
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private waiting: ((client: XoverClient) => void)[] = []
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get size() {
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return coordinatorConfig.nntpConnections
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}
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async use<T>(work: (client: XoverClient) => Promise<T>): Promise<T> {
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const client = await this.acquire()
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this.busy.add(client)
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let broken = false
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try {
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return await work(client)
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} catch (error) {
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broken = true
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throw error
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} finally {
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this.busy.delete(client)
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this.release(client, broken)
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}
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}
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private async acquire(): Promise<XoverClient> {
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const ready = this.idle.pop()
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if (ready) return ready
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if (this.open < this.size) {
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this.open++
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try {
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return await XoverClient.connect({
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host: env.get('NNTP_HOST')!,
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port: env.get('NNTP_PORT', 563),
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user: env.get('NNTP_USER'),
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password: env.get('NNTP_PASSWORD'),
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secure: env.get('NNTP_SECURE', true),
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compress: true,
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timeoutMs: coordinatorConfig.nntpTimeoutMs,
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})
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} catch (error) {
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this.open--
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throw error
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}
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}
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return new Promise((resolve) => this.waiting.push(resolve))
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}
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private release(client: XoverClient, broken: boolean) {
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if (broken) {
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this.open--
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try {
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client.close()
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} catch (error: any) {
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logger.debug(`Closing a failed NNTP connection: ${error.message}`)
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}
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// Someone waiting gets a fresh connection.
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const next = this.waiting.shift()
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if (next) this.acquire().then(next, () => this.waiting.unshift(next))
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return
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}
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const next = this.waiting.shift()
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if (next) next(client)
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else this.idle.push(client)
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}
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/** Closes every connection, also those in use: their commands fail. */
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async close() {
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for (const client of [...this.idle.splice(0), ...this.busy]) client.close()
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this.busy.clear()
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this.open = 0
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}
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}
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export default new NntpPool()
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