Files
usenet-indexer/app/services/NntpService.ts
T
Daan MeijerandClaude Opus 5.5 f4ded062df
Test and deploy / test (push) Successful in 1m24s
Test and deploy / deploy (push) Successful in 1m58s
Complete archive listings by walking RAR headers, at low priority
Inspection lists only the entries whose headers are in the first segment
of a first volume. A walk hops from header to header, fetching one segment
per entry and volume, in its own queue (one job per collection worker) on
NNTP connections inspection isn't waiting for. content:walk-archives queues
releases inspected earlier (CONCEPT D40).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:32:52 +02:00

142 lines
4.6 KiB
TypeScript

import nntpConfig from '#config/nntp'
import { NNTP } from "#lib/nntp/nntp_js";
import { parseGroupResponse, type GroupInfo } from '#lib/nntp/group'
class NntpService {
private readonly poolSize: number;
private allConnections: Set<any>;
private idleConnections: any[];
private waiters: ((conn: any) => void)[];
/** Background work (archive walks): served only when no one else waits. */
private lowWaiters: ((conn: any) => void)[] = [];
private createdCount: number;
constructor(poolSize = 10) {
this.poolSize = poolSize;
this.allConnections = new Set();
this.idleConnections = [];
this.waiters = [];
this.createdCount = 0;
}
private async _createConnection() {
const conn = new NNTP(nntpConfig.host, nntpConfig.port);
try {
await conn.connect();
if (nntpConfig.user) {
await conn.login(nntpConfig.user, nntpConfig.password?.release());
}
} catch (error) {
// Free the slot, otherwise a failed connect shrinks the pool for good.
this.createdCount--;
this._destroy(conn);
throw error;
}
this.allConnections.add(conn);
return conn;
}
/** A connection from the pool; with `low`, after every waiting normal caller. */
public async acquire(low = false) {
if (this.idleConnections.length > 0) {
return this.idleConnections.pop();
}
if (this.createdCount < this.poolSize) {
this.createdCount++;
console.log(`Creating new connection (${this.createdCount}/${this.poolSize}).`);
return this._createConnection();
}
return new Promise(resolve => (low ? this.lowWaiters : this.waiters).push(resolve));
}
/**
* Returns a connection to the pool. Pass `failed` when a command on it
* threw: the connection may be dead (e.g. closed by the server while idle),
* so it is discarded instead of being handed to the next job.
*/
public release(conn: any, failed = false) {
if (failed) {
this.discard(conn);
return;
}
const resolve = this.nextWaiter();
if (resolve) {
resolve(conn);
} else {
this.idleConnections.push(conn);
}
}
/** Closes a broken connection and frees its slot for a new one. */
public discard(conn: any) {
this.allConnections.delete(conn);
this.createdCount--;
this._destroy(conn);
// Someone is waiting for a slot: open a fresh connection for them.
const resolve = this.nextWaiter();
if (resolve) {
this.createdCount++;
this._createConnection().then(resolve, () => this.waiters.unshift(resolve));
}
}
private nextWaiter() {
return this.waiters.shift() ?? this.lowWaiters.shift();
}
private _destroy(conn: any) {
try {
conn.sock?.destroy();
} catch {
// already closed
}
}
/** Selects a group and returns its correctly parsed article range. */
public async selectGroup(conn: any, name: string): Promise<GroupInfo> {
const { resp } = await conn.group(name)
return parseGroupResponse(resp)
}
/**
* Rejects when `promise` hasn't settled within `ms`. nntp-js has no
* timeouts: a connection the server stops answering (still ESTABLISHED,
* nothing in flight) leaves its command waiting forever. The caller must
* then release the connection as failed, so it's destroyed.
*/
public timed<T>(promise: Promise<T>, what: string, ms = nntpConfig.commandTimeoutMs): Promise<T> {
let timer: NodeJS.Timeout
const timeout = new Promise<never>((_, reject) => {
timer = setTimeout(() => reject(new Error(`NNTP ${what}: no answer within ${ms / 1000} s`)), ms)
})
return Promise.race([promise, timeout]).finally(() => clearTimeout(timer))
}
/** Fetches a raw (still dot-stuffed) article body as a Buffer. */
public async fetchBody(conn: any, messageId: string): Promise<Buffer> {
const id = messageId.startsWith('<') ? messageId : `<${messageId}>`
const { data } = await conn.body(id)
return Buffer.from(data.buffer, data.byteOffset, data.byteLength)
}
public async shutdown() {
console.log('Shutting down all connections in the pool.');
// A connection the server already closed may never answer QUIT.
const quit = (conn: any) =>
Promise.race([conn.quit(), new Promise((resolve) => setTimeout(resolve, 2000).unref())])
.catch(() => {})
.finally(() => this._destroy(conn));
await Promise.all([...this.allConnections].map(quit));
this.allConnections.clear();
this.idleConnections.length = 0;
this.waiters.length = 0;
this.lowWaiters.length = 0;
this.createdCount = 0;
}
}
export default new NntpService(nntpConfig.poolSize);